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How to Use Skill Builder V2 in The Strongest Battlegrounds

Robert Altman by Robert Altman
May 18, 2026
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The Skill Builder V2 system in The Strongest Battlegrounds lets players create fully custom moves using animations, hitboxes, effects, sounds, projectiles, counters, and more.

If the editor feels confusing at first, don’t worry. Most of the complexity comes from learning how timelines and hitboxes work together.

How to Use Skill Builder V2 in The Strongest Battlegrounds

To start creating moves:

  1. Open Character Creator
  2. Select a move slot
  3. Open the Skill Builder

From here, you can:

  • Create custom moves
  • Edit animations
  • Add effects
  • Configure hitboxes
  • Save custom attacks

Important UI Settings

Before making moves, open:

  • Expand Tools
  • Keybind Settings
  • UI

Here you can:

  • Resize the editor
  • Make the timeline larger
  • Adjust interface visibility
  • Change keybinds

A larger timeline makes timing effects and hitboxes much easier.

Gauntlet Validator Explained

One of the most important tools is the:

  • Gauntlet Validator

This tool:

  • Detects broken move setups
  • Finds timeline problems
  • Identifies missing hitboxes
  • Helps fix invalid builds

Always press:

  • Find Issues

before saving a move.

Understanding the Timeline

The timeline controls:

  • Animation timing
  • Effects
  • Damage timing
  • Knockback timing
  • Hit detection

Everything must sync properly.

Bad timing causes:

  • Delayed damage
  • Broken combos
  • Weird knockback
  • Unnatural animations

How Animations Work

You can either:

  • Create custom animations
  • Use preset animations

Creating Your Own Animation

Move body parts on the timeline to create motion.

Example:

  • Move arm at Frame 1
  • Move arm lower at Frame 20
  • Play animation

The editor automatically transitions between poses.

These timeline points are called:

  • Keyframes

Using Preset Animations

If you don’t want to animate manually:

  • Load preset animations

Examples include:

  • Kicks
  • Punches
  • Slams
  • Weapon attacks

Simply drag an animation into the timeline.

Move Settings Explained

Move Settings control overall move behavior.

Important settings include:

Tempo

Controls animation speed.

  • Higher = faster
  • Lower = slower

Damage Scale

Controls move damage.

Knockback Scale

Controls how far enemies fly.

Cooldown

Sets move cooldown duration.

Effect Intensity

Changes visual effect strength.

Adding Trails

Trails create visual motion effects.

To add one:

  1. Insert Trail
  2. Select body part
  3. Adjust width and color

You can attach trails to:

  • Arms
  • Legs
  • Weapons
  • Victims

Common uses:

  • Fire kicks
  • Energy slashes
  • Speed effects

Beam Effects

Beams work best for:

  • Lasers
  • Projectiles
  • Energy attacks

You can customize:

  • Scale
  • Color
  • Duration
  • Position

Presets and Particle Effects

Presets are ready-made visual effects.

Examples:

  • Blood splashes
  • Impact explosions
  • Aura effects
  • Smoke
  • Sparks

These help moves feel more polished quickly.

Hitboxes Explained

Hitboxes determine:

  • Damage area
  • Collision
  • Move interaction

Without hitboxes:

  • Your move cannot damage enemies

Types of Hitboxes

Common types include:

  • Standard
  • Grab
  • Beam
  • Projectile

For most melee attacks:

  • Use Standard Hitbox

Important Hitbox Settings

Damage

Controls damage dealt.

Pushback

Controls knockback force.

Duration

Controls how long the hitbox stays active.

Timing

Must align with the actual animation hit.

If the hitbox activates too early or too late:

  • The move looks broken

Projectile Moves

To make projectile attacks:

  1. Open Hitbox Settings
  2. Enable Projectile
  3. Adjust:
    • Speed
    • Gravity
    • Homing

You can also enable:

  • Victim Targeting

This makes projectiles track enemies.

Counter and Block Settings

Inside Hitbox Conditions, you can enable:

Bypass Block

Attack ignores blocking.

Bypass Counter

Attack cannot be countered.

Useful for:

  • Ultimate attacks
  • Guard break moves

Status Effects

You can add effects like:

  • Stun
  • Ragdoll
  • Freeze
  • No Dash
  • No Jump

These trigger after the hit lands.

Example

Kick → Knockback → Ragdoll

This creates more cinematic attacks.

Utility Tools

The Utility section contains advanced mechanics.

Go To

Teleports you to the enemy after hitting them.

Great for:

  • Combo extenders
  • Teleport attacks

Invisibility

Can affect:

  • Yourself
  • The victim

Turn on:

  • Victim Target

if you want the enemy affected instead of yourself.

Camera Effects

Camera effects make attacks feel stronger.

You can add:

  • Camera Shake
  • FOV Increase
  • Screen Effects

These dramatically improve impact feeling.

Props and Custom Meshes

You can attach props like:

  • Swords
  • Weapons
  • Objects

You can even import:

  • Custom Mesh IDs
  • Texture IDs

from Roblox Create.

Props can attach to:

  • Hands
  • Feet
  • Body parts

Sound Effects

Always add sound to moves.

Without sound:

  • Attacks feel unfinished

You can customize:

  • Volume
  • Timing
  • Playback

Saving Your Move

After finishing your move:

  1. Open Move Settings
  2. Name the move
  3. Press Save
  4. Use Find Issues first

Then:

  • Equip the move in Character Creator
  • Give it to yourself
  • Test it in-game
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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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