This update isn’t a content expansion, but it’s actually a very important gameplay patch because it focuses heavily on performance improvements, combat balancing, and fixing long-standing bugs that affected PvP, raids, and mobile play.
Here’s a full breakdown of everything that changed and what it means for us.
Quality of Life Improvements
These changes mainly focus on performance, smoother gameplay, and better usability across devices.
Shadow Toggle Setting (Major FPS Boost)
A new setting has been added that allows us to disable shadows.
This is especially important because:
- It significantly improves FPS
- Helps lower-end PCs and mobile devices run smoother
- Reduces lag during combat and raids
For many players, this alone will noticeably improve performance.
Updated Menu System
The menu UI has been redesigned for better usability.
Key improvements include:
- Cleaner layout
- Faster navigation
- Better scaling on different screen sizes
This makes managing settings and menus much smoother.
Mobile Layout Rework
Mobile players received a major upgrade.
Changes include:
- Improved UI scaling
- Better button placement
- Reduced loading issues
This update makes mobile gameplay far more stable and playable.
Improved Fast Mode
Fast Mode has been optimized to work more smoothly.
It now provides better performance boosts without causing issues that previously happened when it was enabled.
Updated NPC Interaction Text
The default NPC interaction text has been changed across the game.
This is a small change, but it improves clarity when interacting with quests, vendors, and trainers.
Combat Balancing Changes
Several abilities were adjusted to improve PvP fairness.
Trigram Ability Nerfs
The following abilities were toned down:
32 Trigrams / Golden 32 Trigrams
- Stun duration reduced
This prevents players from being locked in long stun chains.
64 Trigrams / Golden 64 Trigrams
- Range significantly reduced
This change forces players to use these abilities more strategically instead of abusing their large hit range.
Major Bug Fixes (Important Gameplay Fixes)
This update fixes many serious combat and system bugs.
Combat & Ability Fixes
Several long-standing combat problems were resolved.
These include:
- M1 hit stun and visual effects fixed
- Evasion visual effects working properly again
- Interrupted dash abilities no longer permanently slow players
- Weapons no longer lock you out of attacking when animations break
- Cooldown systems no longer override custom ability cooldowns
These fixes make combat much more consistent and fair.
Exploit & Progression Fixes
Some bugs that allowed unintended progression were removed.
For example:
- Sand Coffin and Iron Sand could no longer be spammed to farm attribute XP
- Quest progress now only counts when abilities actually activate
This prevents unfair leveling methods.
Movement & Camera Fixes
Many movement-related issues were addressed.
Fixes include:
- Airborne weapon throws no longer break movement
- Tailed Beast Bomb camera no longer stays stuck zoomed out
- Awakening flight descent key now works correctly
These improve overall gameplay smoothness.
Raid & Boss Fixes
Raid stability was improved.
One major fix:
- Kurama Raid Boss can no longer be dragged away from its spawn point
This prevents raid disruption and exploits.
Performance & Stability Fixes
Several technical issues were resolved.
These include:
- Memory leaks related to combat fixed
- Mobile loading crashes fixed
- Menu UI failing to load on slow connections fixed
These changes significantly improve overall game stability.
Codes Added
We can redeem these new codes for rewards:
QoL! – 15 spins
BugFixes! – 15 spins
ShadowSetting! – 15 spins
These are useful for getting free spins after the update.
Overall Impact of This Update
This patch mainly focuses on:
Performance improvements
Combat fairness
Mobile stability
Bug removal
Exploit prevention
While it doesn’t add new content, it makes the game much smoother and more balanced.