If you’re diving into MOCO and wondering which weapon to use for the best performance, this MOCO Weapon Tier List & Best Weapons for Rifts, Dungeons ranks all 12 weapons from worst to best based on their effectiveness in PvE, PvP, rifts, and dungeons. Understanding these weapons will help you maximize your combat efficiency.
MOCO Weapon Tier List & Best Weapons for Rifts, Dungeons
S-Tier: Speed Shot, Squid Blades, Spinicle
A-Tier: Techno Fists, Wolf Stick
B-Tier: Staff of Goodvibes, Monster Slugger, CPU Bomb
C-Tier: Toothpick and Shield, Portable Portal, Medicine Ball
S Tier
The Speed Shot is a ranged weapon that fires arrows at enemies, with a special speed mode activating after ten attacks, allowing rapid firing. Its high attack speed and long range make it one of the most effective weapons in boss fights, dungeons, and dojo challenges. This versatility places it in the S-tier as one of the best weapons in the game.
The Squid Blades are melee weapons that deal rapid close-range damage to a single enemy. They provide an invisibility mechanic where players can become undetectable if they stop attacking and using gadgets, allowing them to reposition and ambush enemies. This feature is particularly useful for farming chaos monsters and bypassing early-stage enemies in dungeons. With its high single-target damage and stealth advantage, it ranks among the top S-tier weapons.
The Spinicle is an area damage weapon unlocked at level 29. It swings to hit multiple enemies, and after six attacks, it enters a spin mode that allows the player to move through enemies while attacking. It also has a 20% chance to avoid enemy attacks, including stuns. This makes it one of the best weapons for handling large groups of enemies and surviving intense battles. Its effectiveness in standard runs, dojo challenges, and dungeons secures its place as an S-tier weapon.
The Buskill is a weapon that has not yet been unlocked by the creator of the tier list. Since its capabilities are unknown, it remains unranked for now.
A Tier
The Wolf Stick is a long-range weapon that fires projectiles and has a special ability that summons a wolf companion to fight alongside the user. The wolf can jump at enemies, making it useful for solo dungeon runs. In group play, it loses effectiveness as larger teams offer better survival options. However, in PvP, the summoned wolf can be annoying for opponents, making it a solid but not outstanding choice.
The Techno Fists launch energy balls that bounce between enemies, dealing damage and stunning smaller monsters. Every tenth attack releases a mega energy ball with increased damage and multiple bounces. In PvP, the high damage output makes it a powerful choice, especially when enemies are clustered together. It is a strong weapon for general use, ranking among the better options available.
B Tier
The CPU Bomb launches overclocked CPUs that deal area damage from a distance. Its alternate attack releases a mega bomb that explodes after a short delay, stunning non-boss enemies. While the damage output is decent, its attack speed and reliability are not on par with stronger weapons, making it less effective in high-level play.
The Monster Slugger is a melee weapon with solid damage and a unique ability where every fourth attack performs a powerful swing. As the first weapon unlocked in the game, it serves well in early battles, but its overall strength does not compete with higher-tier weapons. It remains a mid-tier option for beginners but loses effectiveness as players progress.
The Staff of Goodvibes fires projectiles that heal allies and damage enemies at long range. Its combo attack triggers every tenth hit, providing a stronger area-of-effect healing and damage burst. While it is the best healing weapon available, its usefulness declines in rifts and PvP due to the availability of other healing gadgets. Despite its strengths in group runs, it is not a top-tier weapon in all situations.
C Tier
The Medicine Ball is a healing weapon that swings a ball to deal area damage at close range. Every third attack provides healing to the user and nearby allies within a large radius. However, the healing effect is minimal, and the short attack range makes it an ineffective weapon for most situations.
The Portable Portal deals area damage, but its overall damage output is quite low. Its unique feature allows it to activate the rightmost gadget for free when the combo bar is filled. While this can be useful for farming gadget-related objectives, it is not effective in general combat or PvP scenarios.
The Toothpick and Shield is a melee weapon with close-range area damage. The attack range is very limited, making it difficult to use in most combat situations. However, in duo matches, it can serve as a frontline weapon, allowing a ranged teammate to deal damage from the backline. Despite this situational use, it remains a lower-tier choice for standard gameplay.
This MOCO Weapon Tier List & Best Weapons for Rifts, and Dungeons is based on overall performance across different game modes.