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Lucky Offense Best Mythic Heroes Tier List Guide

Robert Altman by Robert Altman
March 25, 2025
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If you’re looking to dominate Lucky Offense, choosing the right Mythic heroes is essential. With so many Mythics available, it’s crucial to understand which ones stand out and why. This Lucky Offense Best Mythic Heroes Tier List Guide will break down the best Mythic heroes, ranking them from S-tier (overpowered) to B-tier (good but not the best).

Let’s get into it!

Lucky Offense: Best Mythic Heroes Tier List Guide

S-Tier Heroes (Must-Have and Overpowered)

Dragon

Role: High-Damage Dealer

Stats: Extremely high attack power and hit points

Skills:

  • Descends at the start of battle, dealing 80 percent damage to a random location
  • Breathes flame that inflicts 110 percent area damage
  • The flame ignites the ground, dealing 600 percent of total attack power over 10 seconds

Merge Cost: Three legendaries, making it one of the hardest to obtain

Verdict: Absolute powerhouse. It deals massive area damage and dominates in any fight.

Princess

Role: Tank and Summoner

Stats: High hit points, low attack power

Skills:

  • Summons a soldier every five seconds
  • Soldiers have 6,000 hit points and 300 attack power
  • When a soldier dies, nearby enemies are stunned, and Princess restores 20 percent of her hit points

Merge Cost: Two legendaries and one rare, which is reasonable given her strength

Verdict: Excellent tank unit that floods the battlefield with soldiers, making her extremely difficult to defeat.

A-Tier Heroes (Highly Effective and Reliable)

Daner

Role: Healer

Stats: 3,750 hit points, 1,800 healing power

Skills:

  • Heals the ally with the highest damage taken for 20 percent of their hit points
  • Every third attack restores three percent of its attack power to all allies

Merge Cost: Expensive but worth it for team sustainability

Verdict: Essential for keeping high-damage units alive, making it a top-tier support hero.

Clint

Role: High-Damage Dealer

Stats: Low hit points, very high attack power

Skills:

  • Fires a lucky bullet every seventh attack, dealing an additional 200 percent damage
  • At level six, fires a lucky bullet every fifth attack

Merge Cost: Reasonable for the damage output

Verdict: Perfect for eliminating bosses but needs protection due to low health.

Meow

Role: Hybrid Tank and Area Damage

Stats: High hit points and attack power

Skills:

  • Every fourth attack fires a pulse beam, dealing 120 percent damage
  • At level six, attacks have a chance to teleport and deal 220 percent damage

Merge Cost: One legendary, which is a fair price for its power

Verdict: Strong both as a tank and an area-of-effect damage dealer.

B-Tier Heroes (Situationally Good, but Not Essential)

Scar

Role: Tank

Stats: Extremely high hit points, low attack power

Skills:

  • Bites enemies, dealing damage equal to one percent of its hit points
  • Recovers 20 percent of its hit points after an enemy kill
  • Can evade enemy attacks while moving

Merge Cost: One legendary, making it an affordable tank

Verdict: A solid tank but lacks high-damage output.

Mechromancer

Role: Summoner

Stats: Low hit points and attack power, relies on summoned units

Skills:

  • Summons Mecha Bots every fourth attack
  • Mecha Bots have 3,500 hit points and 500 attack power
  • At level six, summons an extra bot each time

Merge Cost: Fairly reasonable

Verdict: Mecha Bots provide strong battlefield presence, but the hero itself is weak.

Ninja

Role: Assassin

Stats: Low hit points, moderate attack power, high movement speed

Skills:

  • Becomes invisible for one second at the start of battle
  • Attacks enemies with less than 50 percent health as critical hits

Merge Cost: No legendaries required, making it easy to obtain

Verdict: Good for targeting weakened enemies but struggles in long fights.

Mush King

Role: Poison Damage Dealer

Stats: 3,000 hit points, 2,500 attack power

Skills:

  • Inflicts poison, dealing damage equal to five percent of attack power every three seconds for ten seconds
  • Poison spreads when the target dies

Merge Cost: One common, making it easy to acquire

Verdict: Can deal significant damage over time, but requires proper support.

Bandit King

Role: Starter Hero and Support

Stats: Low hit points, decent attack power

Skills:

  • Deals 80 percent damage to nearby enemies
  • Increases crit rate of all allies by 1.5 percent for each Bandit on the field

Merge Cost: Easy to merge, obtained early in the game

Verdict: Good early-game hero but outclassed by others later on.


C-Tier Heroes (Weak or Requires Heavy Investment)

Carter

Role: Support and Damage Mitigation

Stats: High hit points, low attack power

Skills:

  • Links with an ally and takes 50 percent of their damage
  • Increases linked ally’s attack power and hit points

Merge Cost: Two epics and one legendary, making it expensive

Verdict: Can be useful if linked with a powerful damage dealer but is too expensive for what it offers.

Punk

  • Role: Burst Attacker

  • Stats: Low hit points, medium attack power

  • Skills:

    • Adds an extra projectile with 30 percent attack power damage

    • Goes stealth for two seconds if hit points drop below 30 percent

  • Merge Cost: Expensive with no common heroes required

  • Verdict: Unreliable compared to other attackers.

If you want the best mythic heroes, focus on acquiring Dragon, Princess, and Daner first.

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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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