If you’re looking to dominate Lucky Offense, choosing the right Mythic heroes is essential. With so many Mythics available, it’s crucial to understand which ones stand out and why. This Lucky Offense Best Mythic Heroes Tier List Guide will break down the best Mythic heroes, ranking them from S-tier (overpowered) to B-tier (good but not the best).
Let’s get into it!
Lucky Offense: Best Mythic Heroes Tier List Guide
S-Tier Heroes (Must-Have and Overpowered)
Dragon
Role: High-Damage Dealer
Stats: Extremely high attack power and hit points
Skills:
- Descends at the start of battle, dealing 80 percent damage to a random location
- Breathes flame that inflicts 110 percent area damage
- The flame ignites the ground, dealing 600 percent of total attack power over 10 seconds
Merge Cost: Three legendaries, making it one of the hardest to obtain
Verdict: Absolute powerhouse. It deals massive area damage and dominates in any fight.
Princess
Role: Tank and Summoner
Stats: High hit points, low attack power
Skills:
- Summons a soldier every five seconds
- Soldiers have 6,000 hit points and 300 attack power
- When a soldier dies, nearby enemies are stunned, and Princess restores 20 percent of her hit points
Merge Cost: Two legendaries and one rare, which is reasonable given her strength
Verdict: Excellent tank unit that floods the battlefield with soldiers, making her extremely difficult to defeat.
A-Tier Heroes (Highly Effective and Reliable)
Daner
Role: Healer
Stats: 3,750 hit points, 1,800 healing power
Skills:
- Heals the ally with the highest damage taken for 20 percent of their hit points
- Every third attack restores three percent of its attack power to all allies
Merge Cost: Expensive but worth it for team sustainability
Verdict: Essential for keeping high-damage units alive, making it a top-tier support hero.
Clint
Role: High-Damage Dealer
Stats: Low hit points, very high attack power
Skills:
- Fires a lucky bullet every seventh attack, dealing an additional 200 percent damage
- At level six, fires a lucky bullet every fifth attack
Merge Cost: Reasonable for the damage output
Verdict: Perfect for eliminating bosses but needs protection due to low health.
Meow
Role: Hybrid Tank and Area Damage
Stats: High hit points and attack power
Skills:
- Every fourth attack fires a pulse beam, dealing 120 percent damage
- At level six, attacks have a chance to teleport and deal 220 percent damage
Merge Cost: One legendary, which is a fair price for its power
Verdict: Strong both as a tank and an area-of-effect damage dealer.
B-Tier Heroes (Situationally Good, but Not Essential)
Scar
Role: Tank
Stats: Extremely high hit points, low attack power
Skills:
- Bites enemies, dealing damage equal to one percent of its hit points
- Recovers 20 percent of its hit points after an enemy kill
- Can evade enemy attacks while moving
Merge Cost: One legendary, making it an affordable tank
Verdict: A solid tank but lacks high-damage output.
Mechromancer
Role: Summoner
Stats: Low hit points and attack power, relies on summoned units
Skills:
- Summons Mecha Bots every fourth attack
- Mecha Bots have 3,500 hit points and 500 attack power
- At level six, summons an extra bot each time
Merge Cost: Fairly reasonable
Verdict: Mecha Bots provide strong battlefield presence, but the hero itself is weak.
Ninja
Role: Assassin
Stats: Low hit points, moderate attack power, high movement speed
Skills:
- Becomes invisible for one second at the start of battle
- Attacks enemies with less than 50 percent health as critical hits
Merge Cost: No legendaries required, making it easy to obtain
Verdict: Good for targeting weakened enemies but struggles in long fights.
Mush King
Role: Poison Damage Dealer
Stats: 3,000 hit points, 2,500 attack power
Skills:
- Inflicts poison, dealing damage equal to five percent of attack power every three seconds for ten seconds
- Poison spreads when the target dies
Merge Cost: One common, making it easy to acquire
Verdict: Can deal significant damage over time, but requires proper support.
Bandit King
Role: Starter Hero and Support
Stats: Low hit points, decent attack power
Skills:
- Deals 80 percent damage to nearby enemies
- Increases crit rate of all allies by 1.5 percent for each Bandit on the field
Merge Cost: Easy to merge, obtained early in the game
Verdict: Good early-game hero but outclassed by others later on.
C-Tier Heroes (Weak or Requires Heavy Investment)
Carter
Role: Support and Damage Mitigation
Stats: High hit points, low attack power
Skills:
- Links with an ally and takes 50 percent of their damage
- Increases linked ally’s attack power and hit points
Merge Cost: Two epics and one legendary, making it expensive
Verdict: Can be useful if linked with a powerful damage dealer but is too expensive for what it offers.
Punk
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Role: Burst Attacker
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Stats: Low hit points, medium attack power
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Skills:
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Adds an extra projectile with 30 percent attack power damage
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Goes stealth for two seconds if hit points drop below 30 percent
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Merge Cost: Expensive with no common heroes required
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Verdict: Unreliable compared to other attackers.
If you want the best mythic heroes, focus on acquiring Dragon, Princess, and Daner first.