This Jump Showdown Godly Highschooler Update is one of the largest Jump Showdown has ever received, introducing new playable characters, early-access fighters, sub-characters, massive emote expansions, new systems, balancing changes, and long-requested quality-of-life improvements. Below is a complete breakdown of everything added and changed, explained clearly and in detail.
Godly Highschooler – Fully Released
Godly Highschooler is now officially released with a full kit, polish, and finishers.
What’s new:
- Brand-new spawn animation
- New passive: Pressure Points
New finishers for:
- Whirlwind Slam
- Dragon Dropkick
- Triple Kick Counter
Ultimate renamed to Heaven’s Equal
Full Ultimate moveset:
- Orbit Breaker
- Godlike Clash
- Heaven Piercer
- Azure Dragon Kick
Several bugs tied to Godly Highschooler were also fixed, including wall combo issues and M1 reset exploits during awakening.
New Early Access Character – Short Alchemist
Short Alchemist enters Early Access with a compact but unique kit.
Key features:
- Full character info added
- Unique animations
- Two core moves:
- Reconstruction (also has an aerial version)
- Slugger
This character focuses on quick utility and compact combos rather than long chains.
New Early Access Character – Edgerunner
Edgerunner is another Early Access addition with a high-risk, high-reward playstyle.
Key features:
- Unique animations
- New passive: Sandevistan
- Can be activated when an opponent is stunned
- Slows time dramatically
- Requires cooldown between uses
- Overuse may cause hallucinations and system failure
Two moves:
- Adrenal Bash
- Servo Cannon
This character rewards precision and timing rather than button mashing.
New Sub-Character – Silk Weaver
Silk Weaver is a highly technical sub-character built around mobility, resource management, and sustain.
Passives:
Swift Lethality
Double jump with a 6-second cooldown
Airborne M1 enables a dive attack
Dive can chain up to 3 times (8s cooldown)
Silk Meter
All moves consume Silk
Silk is restored through M1s
Silk passively regenerates up to 3
Bind
Consume 9 Silk to heal 25% HP
Natural HP regeneration is disabled
Base moveset:
- Harpoon (Aerial + Finisher variants)
- Thread Storm (Aerial + Finisher variants)
- Pale Nails
- Cross Stitch
Ultimate is currently a work-in-progress and heals 50% HP for now.
Cursed Child Updates
Cursed Child received polish and finishers:
Updated character info
New finishers for:
- Bloody Mary
- Fight
Living Blade Visual Update
- Improved Wall Combo VFX, making hits clearer and more impactful visually
Massive Emote Expansion
This update adds one of the biggest emote drops so far.
Emotes added:
- 32 new emotes
- 3 Limited-Time Emotes
- Love Train (returning)
- Chainsaw Heart
- Vollständig
New emote systems:
- Emote Syncing
- Bulk Purchasing
- Emote Gifting
Limited emotes are time-sensitive and expected to become unavailable later.
Major Additions & Systems
New and revamped systems include:
Reverted map
New Sandstorm and Snow weather
Rain moved into a full Weather System
Character information added for all characters
Fully revamped Shop UI
Awakening Outfits Gamepass
- Accessible via Settings after purchase
New Achievements System
Reworked Title System
Major updates to Epileptic Mode
- Improved playability
- Still not recommended for severe epilepsy due to remaining VFX intensity
Private Servers & Build Tools
Private Servers now include:
Build Mode
Updated item and spawner modifiers
Skill Builder
Character Builder
Updated block systems:
- Modifier blocks now fully functional
- New pushback, domain effect, and crater blocks
- Most existing blocks updated and improved
These tools greatly expand creative and testing options.
Balancing Changes
Notable balance adjustments:
- Starflare windup increased, stun decreased
- Solar Vision damage nerfed and now ragdolls
- Unsealed Sorcerer wall combo knockback increased
- Lapse Blue/Kick cooldown increased from 18s to 22s
- Kick no longer hits grounded opponents
- Wailing Fang is now evadable
- Whirlwind Slam extender damage reduced from 7% to 6.5%
- Patched M1 reset exploit on Godly Highschooler awakening
Bug Fixes & Quality of Life Improvements
Major fixes include:
- Trees and pillars now knock players off properly
- Godly Highschooler wall combo now kills correctly
- Disabled One Last Play when dying to a finisher
- Fixed Vector Reflection persisting on respawn
- Fixed Final Matchup clothing issues
- Fixed mob clothing bugs
- Fixed “A” QTE on console
- Fixed Edit Title setting
This update is a full-scale expansion rather than a simple content drop. With new characters, sub-characters, deep system upgrades, creative tools, emotes, and balance improvements, Jump Showdown is moving toward a much more polished and feature-rich experience.