If you just logged into Fisch and saw this Everturn Forest update, you probably had the same reaction I did — “Okay… this looks cool, but what am I actually supposed to do here?”
Because yeah, the update doesn’t explain much. You just get dropped into this new area with hints about seasons, strange creatures, and “don’t come at night” warnings… which is never a good sign.
So here’s a proper breakdown of everything new, what actually matters, and how you should approach it.
Everturn Forest Location
The new island sits right between:
- Mush Grove
- Castaway Cliffs
So it’s not hidden — but easy to miss if you’re not paying attention on the map.
Once you reach it, you’ll immediately notice:
- Dense forest vibe
- Small huts scattered around
- A slightly “alive” feeling environment
The Big Mechanic
This is the main feature of the update.
Everturn Forest changes depending on the season:
- Summer
- Winter
- Spring (and others)
And it’s not just visual.
What this affects:
- Fish spawn rates
- Bestiary completion
- Catch difficulty
Simple way to think about it:
Some fish are easier (or only realistic) to catch in certain seasons
So if you’re trying to complete the Everturn Bestiary, don’t just sit there fishing blindly — timing matters.
Everturn Bestiary
You can catch everything anytime…
…but it’s way more efficient if you:
- Rotate through seasons
- Target specific fish during their “best time”
Practical tip:
If a fish feels impossible to catch:
It’s probably not the right season
Don’t waste time forcing it.
Oaklings
The game literally warns you:
“Best to avoid at night”
That’s not just for decoration.
From what you’ll notice:
- Something changes in the forest at night
- Oaklings become more active (or aggressive)
Even if it’s not fully obvious at first, the takeaway is simple:
Nighttime = risk, Daytime = safer fishing
If you’re farming efficiently, just avoid staying there at night unless you’re experimenting.
New Rods
This part confused me at first too.
You won’t just “find” rods lying around — you need to earn them.
What to look for:
- NPCs around the forest
- Small huts / camps
One key requirement you’ll run into:
Catch multiple unique fish from Everturn waters
So yeah, rods are tied to progression, not exploration.
What makes these rods special:
- They’re designed specifically for Everturn
- Likely have bonuses tied to:
- Seasons
- Local fish types
Hidden System: Natural Mutation
This is one of those features the game quietly drops in.
- Extremely rare mutation
- Not something you can grind easily
- But very rewarding if you get it
Think of it as a bonus mechanic rather than a goal.
New Fish Size Attributes
Now fish aren’t just “caught” — they have size traits:
- Small
- Tiny
- (More coming later)
This doesn’t change core gameplay massively, but it adds:
- Extra variation
- More collection depth
Codes
Make sure you redeem:
- EvertonForest
This gives you some free rewards (always worth grabbing before it expires).
At first, Everturn Forest feels confusing — like the game is hiding information from you.
But once it clicks, it’s actually one of the more interesting updates:
- You’re not just farming
- You’re adapting
And that’s what makes it enjoyable long-term.