The long-awaited Aiku rework update has finally dropped in Blue Lock: Rivals, and it’s packed with major gameplay changes, exciting cosmetics, and key rebalancing for defenders and support styles. Whether you’re an old fan of Oliver Aiku or just getting into the game, this guide will walk you through everything you need to know — from Aiku’s complete skill set to new emotes, cosmetics, and balance changes across the board.
Let’s break it down, egoists.
Blue Lock Rivals Aiku Rework Update – New Codes, Logs
Aiku Rework Overview
Rarity: Mythic
Flow: Snake (Reworked)
Role: Defensive / Hybrid Support
The new Aiku is built to dominate the backfield, shut down attackers, and even surprise with offensive plays. His rework brings in a dual-style mechanic: a Base mode and an Awakening form, each packed with 3 powerful abilities.
Base Form Skills
1. Ambush (Ground Skill)
- Type: Steal
- Charges: 2 (shared with Periscope)
- Effect: Aiku dashes predator-style toward the ball carrier, stealing the ball on contact.
- Bonus: Grants movement speed while dashing.
Use Case: Best for intercepting strikers charging toward your goal.
2. Periscope (Air Skill)
- Type: Trap / Redirection
- Charges: 2 (shared with Ambush)
- Effect: Stops incoming shots, loose balls, headers mid-air.
- Follow-up: Lets you regain possession and set up counterattacks.
Use Case: Clutch aerial control — use it to break momentum and regain control.
3. Snake Shot
- Type: Hybrid Shoot/Pass
- Effect: Swerving shot or long pass with stylish VFX.
- Bonus: Confuses opponents due to unpredictable trajectory.
Use Case: Offensive pressure or clearing the ball defensively.
4. Sixth Sense (Replaces Snake Shot when in goal area)
- Trigger Zone: Team’s goal area
- Effect: Creates a hidden zone only visible to Aiku. Shows VFX to all players when active.
- Function: Warns when opponents with the ball enter the zone.
Transformed into: Territory
- Charges: 2
- Effect: Redirects any ball (shots, air, loose) outside the goal area to Aiku’s look direction.
- Special: Can block Kaiser Impact – the fastest shot in the game.
Use Case: Absolute defense. If timed right, nothing gets past you.
Awakening Form Skills
Inspired by Aiku’s anime movements and snake-themed visuals, each skill includes a colored snake (Green, Blue, Purple, Red)
1. Cobra
- Type: Steal
- Effect: Slides in front of an opponent while a snake immobilizes them from behind.
- Visual: Anime-style constriction and bite animation.
Use Case: Disruption and stylish defense at close range.
2. Basilisk
- Type: Aerial Redirection
- Effect: Aiku jumps with a snake, redirecting airballs or shots toward teammates.
- Note: Based on his U-20 match moment. Devs may offer an alternate version later.
Use Case: Defensive aerial counter with team coordination.
3. Viper
- Type: Offensive Shot
- Effect: Aiku channels his inner striker to take a powerful front-line shot, enhanced by the final snake.
- Visual: Surprise Viper appearance and VFX during the shot.
Use Case: Unexpected offense from a defender, especially during counterattacks.
Snake Flow (Reworked)
Rarity: Mythic
Buffs while Active:
- +2 Steals
- -30% Steal Cooldown
- +30% Steal Hitbox
- -50% Ragdoll Time
- Faster Movement Speed
- Increased Shot Power
Design Intent: Makes Aiku a true “defensive wall” who can move fast, steal efficiently, and even shoot hard when needed.
New Cosmetics & Emotes
Emotes
- Hydra Hiss – All three snakes hiss while Aiku levitates.
- Hydra Stance – Snakes circle Aiku protectively.
- Hydra Ride – Aiku rides one snake while two orbit him.
Cosmetics
- Hydropet – Mini snake pets float around you.
- UI Panel Cosmetic – Brings Sixth Sense VFX into regular gameplay for a cool, analytic aura.
Player Cards
- Three-Snake Card – Uses all three snake designs in a sleek card.
- Analysis Card – Reflects Aiku’s tactical mind and Sixth Sense zone.
Goal Effect
- Sixth Sense Zone: When you score, the entire field gets covered in Aiku’s zone with visible warnings.
New Content: AFK World Update
Cosmetics
- Clouds: Float around the player
- Cloud Nap Emote: Lay down on a soft cloud
Hammerhead Shark Theme:
- Pet – Follows player
- Stance – Swims around you in a bubble
- Ride – Player rides on shark’s head
Economy Changes
- AFK Money Gain: Slight nerf
- Epic Spins: Reduced from 10 → 7
Balance Changes & Rarity Updates
Style Rarity Changes
- Igori: Epic → Rare
- Shidou: Mythic → Legendary
- Otoya: Epic → Legendary
Flow Changes
- Buddha’s Blessing: Epic → Rare
- King’s Instinct: Epic → Mythic (Buffed)
- +Shot Power, +Dribble, +Steel, +Steel Resistance
- Ice: Rare → Epic (Buffed pass and movement speed)
- Gale Burst → Stealth (Reworked for Otoya)
- Buffed stats and new visuals
- Lightning: Buffed regen, shoot & move speed
- Wildcard: Legendary → Mythic
- +2 Tackles, cooldown reduction, RNG buffs for movement/stamina
Character Buffs
Don Lorenzo
- Golden Defense: Steal enabled again
- Zombie Dash: +15% range
- Undead Mode: +10% movement speed
Kurasu
- Cloud Clearance: 2 uses in Awakening
- Pro Theft: Hitbox/cooldown reverted to original
- Raven Dribble: Range buff
Event Code Tease
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