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Forsaken Two time Rework Update Guide – New Skins

Robert Altman by Robert Altman
April 27, 2025
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Two Time, once labeled the worst character in Forsaken, has just received a massive rework — and it’s a game changer. With three brand-new abilities, a revamped second-life system, and a much higher skill ceiling, Two Time has gone from “boring” to “brilliant.”

This Forsaken Two time Rework Update Guide will break down everything you need to know: from mastering their skills to countering them effectively.

Forsaken Two time Rework Update Guide – New Skins

Twotime’s Updated Base Stats

First off, their base stats haven’t changed:

  • Health: 80
  • Speed: 12
  • Sprint Speed: 24

Still the same foundation, but now, everything else around these stats has evolved.

Ability 1: The Dagger

Twotime’s primary weapon is a dagger that can stab the killer. It has a 30-second cooldown and different effects depending on whether you land a frontstab or backstab.

Frontstab:

  • Deals 25 damage
  • Inflicts Slowness II and Helpless for 2 seconds (killer can’t use abilities)
  • Heals Twotime for 10 health

Backstab:

  • Deals 35 damage
  • Stuns the killer for 4 seconds
  • Heals Twotime for 20 health

Backstabs are your golden ticket. Not only do they deal more damage, but they also stun the killer and heal you much more effectively.

Ability 2: Crouch (Invisibility Mode)

Activating crouch gives you Invisibility II and Undetectable for up to 15 seconds. You can manually deactivate it whenever you want, and it goes on a 50-second cooldown afterward.

Special Interaction:

If you use your dagger while crouched, you’ll perform a forward lunge, making it easier to land stabs.

Risk and Reward:

  • Uncrouch far from killer: You’ll get Slowness for 10 seconds and your location will be revealed.
  • Uncrouch right next to killer: You get Speed II for 1 second to escape faster.
  • Medium distance: Nothing happens.

Crouch doesn’t save you during Last Man Standing — killers can still detect you.

Ability 3: Ritual (Second Life Mechanic)

This is a one-time-use ability. It lets you place a ritual anywhere on the map, setting the spawn point for your second life. But you can’t just die and expect a free revive — you have to earn it.

Filling the Oblation Bar:

Attack the killer with your dagger:

  • Frontstab: +3 blood points
  • Backstab: +4.5 blood points
  • You need 8 blood points to fully charge your second life.
  • (Note: If there are more Twotimes in the match, the blood points required increase.)

Respawn Details:

If killed before Last Man Standing:

  • Respawn with 40 health
  • Weakness V for 12 seconds
  • Speed II for 6 seconds

If killed during Last Man Standing:

  • Respawn with 110 health
  • Speed II for 6 seconds

Place your ritual far away and hidden. Never fight near it — dying close to your ritual exposes you and makes you extremely vulnerable.

How to Counter Two time

Play John Doe:

  • His trails cause constant residual damage, punishing Twotime for missing hits.
  • Plus, you can trap their ritual for an easy second kill.

Use killers that inflict Helpless:

1x and Jason are great because if you hit a crouched Twotime with Helpless, they can’t uncrouch — effectively leaving them helpless and super slow.

Always watch your back:

If you’re chasing another survivor, check behind you often. Twotime players love sneaking up for a quick backstab while you’re distracted.

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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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