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Morimens Tier List 2025 – Best Characters & Reroll Guide

Robert Altman by Robert Altman
January 14, 2025
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Welcome to Morimens Tier List 2025 All characters are playable. Build whoever you like as a new player, as long as your team somewhat makes sense you shouldn’t struggle until at least the end of Chapter 4. After that, the differences in character power will start to become more apparent, but you can still overcome them with the lower tiers if you’re willing to wait a bit longer for extra account levels.

Characters are pretty cheap to build in this game as long as you aren’t trying to max out skills or break the level 60 cap, so early on you don’t worry too much about whether or not the characters you enjoy using are a good investment or not.

However, the strongest way to start the game in the current version is to either build around Tawil (ideally with E2 when you can get it) or use Luminous Cores and Silver Core to pull Tulu, and use Cores of Purity to pull on the Aequor (Blue) standard banner to fill out the other three team slots.

Morimens Tier List 2025 – Best Characters & Reroll Guide

Morimens Tier List 2025 - Best Characters & Reroll Guide

Character Placement Explanations:

Starters and Welfares (And Genesis Ramona finally)

Ramona

Great exalt, somewhat lackluster cards made more playable by her rouse.

A decent option for most teams but rarely BIS

Still worth buiding for her flexibility and the fact that her dupes are free.

Key Enlightens: None

Genesis Ramona

Support/Damage hybrid that doesn’t excel at either, but does give reliable access to all unlocked posses with her exalt.

Overexalt is strong if you can set it up well the previous turn.

Hard to ramp damage to worthwhile levels, especially without the posse spam of full Chaos teams.

Shares dupes/levels/skill levels with normal Ramona, but 60 cores of purity to unlock her is a lot. Can be worth picking up but not until you have a decent pool of standard wheels unlocked.

Ogier

Solid tank/support hybrid, does a little bit of everything you’d want from the role except apply weak

Decent multipurpose exalt and the only Chaos realm character who can remove fragile

Not the fastest strength stacker most teams can run but potentially makes up for it with vulnerable

X cost falls off as a defensive tool in the mid game but is still a free bit of shield and strength

Key Enlightens: E1

Lotan

Best Cut and Hurt user but it falls off in the late game, although can still be situationally useful

Can be fun to play with Lost Path and Twisted Twin Black but damage is a bit lacking

Key Enlightens: All

Doll

Bad stats, bad cards, bad investment.

Exalt is okay with wheel but nowhere near good enough to make her worth it.

Key Enlightens: E1, E2

Aurita

Can potentially do a lot of damage since her exalt has great multipliers, but needs someone like Goliath to ramp strength and tentacle damage

Not great outside of boss/elite fights since she takes awhile to get going

2-cost is good in certain situations for discarding symptom/status cards, but often playing it is a mistake

Very low attack stat makes her wheel not great on her

Benefits greatly from extra card draw

Key Enlightens: E2

Aigis

Mostly a vulnerability bot with some embryo fusion and mild damage scaling built into her kit to round it out, along with a potentially life-saving exalt

Overexalt is crazy if you stick with the game long enough to get 7 dupes of her from the store, although good luck generating enough aliemus to use it even then

Decent overall, should be replaced eventually in most comps but a good early game option for when you don’t have the characters to make a better Caro team, and decent D-Tide filler later on

Key Enlightens: E1

Erica

Well-statted defender who can do respectable damage while also providing decent shields, especially with E3

Good multipurpose exalt that provides some shield and also inflicts fragile and weak along with some damage

0-Cost can be clunky since it switches after the first card is used and you usually don’t want to waste a potential warp effect by playing it first

X cost scales damage and shield exponentially with mana spent, making it very strong with Horla

Potentially a strong character but struggles due to a lack of other good synergy options. It feels like she should be run with Liz since you can dump mana for her X cost and then use Liz exalt to effectively play her cards for free with a lot of temporary power, but Liz sucks

Key Enlightens: E3

Chaos Standard

Nautila

Some of the biggest shields in the game with rouse

1 Cost is a good aliemus battery that also provides a shield

Can fit in anywhere but shines in retaliate comps

Exalt is potentially strong both offensively and defensively

Overexalt does big damage with counter stacks

Main downside is that she generates less permanent counter than most other characters, but can reliably do a lot of damage to multi-hitting bosses with temporary stacks due to retain and prepare on her 3 cost

Key Enlightens: E2, E3

Pandia

Needs to hit enemies to stack counter, but no other counter characters care about strength (except Caecus, but he still scales better with tentacle damage), so using her attacks feels bad

Exalt can be strong but feels like a waste when it doesn’t crit, and loses half its damage if the boss summons adds.

Overexalt has confusing wording but is complete garbage, just gives a little bit of counter based on her attack stat

2 cost removing enemy counter is interesting but extremely niche and not worth running her for outside of a counter team with multi-hitters like Wanda and 24

Key Enlightens: E2

Nymphaea

Cards have decent power but often feel expensive for what they do since poison scales up pretty slowly.

Terrible constitution makes her a liability in stalling-dependent poison comps

Exalt-focused kit suffers in D-Tide stages late game

Key Enlightens: E1, E2

Karen

Mostly run for Exalt and Toad Stew, although her sustain with rouse is respectable as well

Silent Sentinel scales up a lot but risks becoming too expensive to play without foregoing something else

Fine outside of poison comps. Poison is a nice bonus but not a cornerstone of her kit

Key Enlightens: E3

Alva

Can do decent damage but not reliably. Needs to draw Keen Strike with multiple defense cards for it to be worth playing, and even then you may not actually need to block anything that turn

Good burst relative to other characters with few/no strength stacks, but doesn’t really scale damage over the course of a long fight

Needs E3 if you want her to generate meaningful shields and still do damage

D-Tide crit debuffs hurt her a lot since she needs consistency on the few Keen Strike turns she gets

Might have niche use as a seal counter, but not a great investment overall

Key Enlightens: E1, E3

Chaos Limited

Lily

Potentially a solid bruiser but arguably the most dupe dependent character in the game

E0 is basically useless aside from the occasional burst from 4 cost, and without E3 her 4 cost and Exalt each render the other (and themselves) useless until you build up stacks from 0 again

Overexalt is very strong, especially for long fights where you can increase stack limit multiple times

Scales hard with death resistance, is much harder to build if you didn’t get the +12 Polar Night from half anniverary

Not recommended until she joins the standard pool in 2025

Key Enlightens: All

24

High damage, great utility, and allows for extremely flexible team building

Hard to wrap your head around at first considering she hss 4 different forms depending on realm and 8 different versions of her exalt, but is powerful enough that you can play her suboptimally while you figure out what she does without really being punished for it.

Dupe upgrades are strong but she can function at E0 outside of endgame content, overexalt is nice to have mostly so you can bank extra aliemus while playing around her forms

Key Enlightens: E1, others are worth picking up if possible

Ryker

Solid but imo overrated character

Not reliably useful until you win enough battles to start unlocking his relics, which can make the first fight of a difficult stage even more of a struggle

Not great for comps such as retaliate that don’t particularly value crit

The tutor effect with potential cost reduction from 1 cost can be very powerful, but is less useful the deeper it is in your deck since it can’t pull from the discard pile

No way to reliably stop 2 cost from bricking, but at least it provides a decent chunk of aliemus gain

E3 enables him to build meter quickly and shield decently well for an offensive support

Exalt is good but can result in awkward overdraw situations, overexalt is very strong if you don”t low roll

Great stats, provides the most hp of any Chaos awaker

Key Enlightens: E1, E3

Hameln

His rouse is ridiculous and makes him easily the best character in the game, especially considering he’s in Chaos realm and can slot in anywhere

BIS in a lot of comps and very strong in all others

Can do good burst damage every once in awhile if you wait long enough/have the cost reduction to get his 3 cost prepare card down to -2 so you can play it twice at 0 cost with a rouse card

Memory Rondo is great for consistency as well as buiding S-Key charge since it costs 3 but refunds 2

Only weaknesses are that he’s pretty mediocre until you get his rouse and you can’t rely on him for debuffs outside of strength drain from his exalt

Key Enlightens: E2

Tawil

Does huge damage and provides some support as well in the form of power gain, a very limited tutor effect, and a free posse use once per fight with the final card in her 2 cost chain.

Being able to pay for skills with silver key energy is really powerful, especially with how much she generates.

Exalt has an extremely high ceiling (especially with E2) but is also highly RNG dependent.

Roughly comparable in power to 24 although a lot better in Caro. Might move her higher within the tier.

Key Enlightens: E2

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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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