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Brookhaven Auto Mall & Mechanics Update Guide

Robert Altman by Robert Altman
May 16, 2026
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The newest update in Brookhaven RP is honestly one of the biggest creative updates the game has ever received. At first, it looks like a simple Auto Mall and mechanics expansion, but once you actually start exploring everything added in the update, it becomes obvious this patch completely changes what players can build and create inside Brookhaven.

Between the massive new prop system, house save slots, hidden secrets, custom building tools, vehicle spawn points, and all the new roleplay possibilities, this update feels closer to a mini building engine than a normal Brookhaven patch.

There’s a lot packed into this update, so this guide breaks down all the important features, secrets, props, and mechanics added so far.

Brookhaven Auto Mall & Mechanics Update Guide

One of the biggest additions is the brand-new Auto Mall area.

This section introduces multiple new vehicle-related buildings and locations across the map, including dealerships, mechanic shops, and naturally spawning vehicles.

The update makes Brookhaven feel much more alive because cars are no longer limited to simply opening the vehicle menu constantly.

Now vehicles naturally appear around town at specific checkpoints.

That means you can walk up to bikes, cars, emergency vehicles, and other transportation options already sitting in the world and immediately use them.

It sounds small, but honestly it improves roleplay immersion a lot.

Greasy Gary’s Mechanics

The new Greasy Gary’s Mechanics shop is one of the main locations added in the update.

While parts of the garage are currently inaccessible, the building still adds a lot of roleplay potential for repair shops, racing servers, and custom car meetups.

Inside the mechanic area you’ll find:

  • Seating and waiting areas
  • Garage-style interiors
  • Vehicle-themed props
  • New roleplay environments

Right now some sections appear unfinished or intentionally blocked off, so there’s a good chance more secrets or future content will eventually connect to the building later.

There are also several bugs players have already noticed inside the mechanic update, so expect some fixes in future patches.

Big Frank’s Auto Mall

The dealership section called Big Frank’s is another major addition.

Here players can cycle through different display vehicles using interactive buttons. Unlike older dealership systems though, you currently can’t manually choose a specific car directly. Instead, the game rotates vehicles automatically when pressing the display buttons.

A lot of players were hoping for full dealership customization, especially for roleplay servers, but the current system is still pretty fun to experiment with.

The dealership also includes:

  • Multiple floors
  • Helicopter displays
  • Interactive showrooms
  • Large decorative vehicle displays

One interesting detail players noticed is the repeated “Dream Big, Stand Tall” messaging around the building. Whether that’s just decoration or connected to future lore remains unclear.

Naturally Spawning Vehicles

Another surprisingly useful feature is the addition of naturally spawning vehicles around the map.

Instead of opening the vehicle menu every time, you can now find:

  • Bikes
  • Emergency vehicles
  • Civilian vehicles
  • Specialty transportation

parked around Brookhaven ready to use.

These vehicles automatically respawn after use, which makes traveling around town much faster during roleplay sessions.

It’s honestly one of those quality-of-life features you stop noticing after a while because it feels so natural once you get used to it.

The New House Save System

This might secretly be the biggest feature in the entire update.

Players can now save custom builds directly onto house plots.

Once you open the housing menu, you’ll notice a new save-slot system that allows you to preserve custom creations made using props and building tools.

By default, players receive two save slots, with more available through purchases.

This completely changes how building works in Brookhaven RP because players can now create permanent custom structures instead of rebuilding them every session.

People are already creating:

  • Restaurants
  • SCP facilities
  • Backrooms maps
  • Mansions
  • Car ramps
  • Obby-style structures
  • Entire custom towns

Honestly, the creativity potential here is ridiculous.

The New Prop Building System

The new prop interface is where the update becomes truly insane.

Brookhaven now gives players advanced customization tools allowing them to place and modify structural props almost like Roblox Studio building tools.

Players can now:

  • Duplicate objects
  • Resize props
  • Change colors
  • Change textures
  • Toggle collision on/off
  • Rotate objects
  • Stack structures together

This opens the door for incredibly advanced custom builds.

Collision Toggle Explained

One of the coolest additions is the collision setting.

You can make objects either:

  • Solid and walkable
  • Or completely non-collidable

This allows players to create secret entrances, hidden rooms, fake walls, and much more.

It’s honestly already leading to some wild creations.

New Building Materials & Textures

The update also adds a huge amount of structural pieces including:

  • Walls
  • Floors
  • Roofs
  • Windows
  • Glass panels
  • Pillars
  • Archways
  • Stairs
  • Ramps
  • Pyramids
  • Lighting fixtures

Textures can also be customized independently.

For example, glass can be:

  • Clear
  • Colored
  • Tinted
  • Worn-down
  • Dirty-looking

This makes abandoned buildings and horror maps look surprisingly good.

Glass Blocks Are One of the Best Additions

The glass pieces are honestly one of the standout additions.

Not only can they be recolored, but they also properly function as solid surfaces if collision is enabled.

Players are already using them for:

  • Modern skyscrapers
  • Greenhouses
  • Labs
  • SCP facilities
  • Aquarium builds

The customization possibilities are honestly massive.

Backrooms Builds Are Already Taking Over

One of the first viral creations players started making after the update launched was Backrooms maps.

Because the new building system allows endless hallways, custom lighting, collision tricks, and maze layouts, the update is practically perfect for horror roleplay creations.

Some servers are already building full explorable Backrooms experiences directly inside Brookhaven.

And honestly, some of them look surprisingly good.

New Secret: Nugget Sundae Recipe

One smaller secret discovered recently involves Jet’s restaurant.

If you combine:

  • Nuggets
  • Milk

at the correct station, you can create a hidden Nugget Sundae item.

It’s mostly a fun easter egg, but it shows the developers are still hiding smaller secrets throughout the update.

Emergency Vehicle Spawn Area

The hospital now includes easier access to emergency transportation.

Players can climb to the emergency vehicle section and quickly grab medical vehicles for roleplay situations.

Combined with the naturally spawning vehicle system, emergency RP feels much smoother now.

This Auto Mall and Mechanics update honestly feels like one of the most important updates Brookhaven RP has ever received.

At first glance it looks vehicle-focused, but the real highlight is the completely expanded building and creativity system. The new props, save slots, textures, collision settings, and scaling tools basically transform Brookhaven into a full creative sandbox.

Players are already building things nobody thought were possible in Brookhaven before this update launched, and it honestly feels like the community is only scratching the surface of what can be created.

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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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Brookhaven Auto Mall & Mechanics Update Guide

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