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Dead Rails Spectating Update – Lighting Rework, Tommy Gun

Robert Altman by Robert Altman
December 7, 2025
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The new spectating system finally lets you stay involved in the action even after you go down. Once you’re eliminated, you can immediately switch into a third-person spectator mode and cycle through surviving teammates. This keeps you connected to your run instead of waiting in silence, and it helps you understand how others handle certain situations. The team has also confirmed that more advanced views such as first-person and free-cam are planned, which will make spectating even more tactical and player-friendly.

Cemetery Revive System

A fully new mechanic now gives your team a chance to bring fallen players back. When your squad reaches a safe zone with a cemetery, any active player can pay 67 R$ to revive a teammate. Revived players re-enter the match with an extra $75 so they can immediately buy weapons or gear. This system dramatically reduces full-team resets and lets groups recover from tough encounters without losing their progress.

Lighting Overhaul Across All Biomes

The update includes a major visual upgrade. Every biome has received stronger, moodier lighting to make scenes feel more atmospheric without sacrificing clarity. Nighttime environments now have more contrast, which makes danger easier to read. Even the lobby has been polished with improved lighting. The developers are also planning a future change that adjusts lighting based on player position instead of train position, which will make visuals more consistent during movement-heavy moments.

Key Quality-of-Life Improvements

Several improvements were added to make gameplay smoother and more readable:

Hitmarkers and Damage Indicators
You now get immediate visual feedback every time you land a shot. Critical hits and final blows have distinct effects, allowing you to clearly understand impact. Damage indicators have also been added so you can see exactly where incoming damage is coming from, giving you better survival awareness.

Improved Ally Behavior
Any friendly summons—such as tamed wolves or spawnable allies—will now stick with you whenever there are no enemies nearby. This eliminates moments where companions lag behind or wander pointlessly.

Eggslinger Adjustments
Eggs spawned on the train now automatically weld into place, stopping them from rolling off during motion. Only the player who spawned an egg can open it, preventing accidental interference from teammates. These changes make the class more reliable and easier to control.

Audio Improvements
Fort Constitution now has dedicated music, helping the location feel more distinct and atmospheric during runs.

Bug Fixes

The update also corrects a broad list of issues that were affecting gameplay:

  • Tycoon Class melee damage now calculates properly.
  • Torso-armored enemies no longer ignore intended damage reduction.
  • Large draggable objects behave more consistently and are easier to position.
  • Private lobbies now correctly block entry via Party Codes.
  • Yeat biomes no longer spawn incorrectly in default mode.
  • Lincoln’s Ghost name tag displays correctly.
  • Presidential Train now collects souls as designed.
  • Unexplained werewolf growls no longer occur when no werewolves are present.

These fixes collectively improve stability, clarity, and game logic.

Tommy Gun Bundle Overview

A separate 12/06 update introduced a new rotating bundle. For 275 R$, players receive the Thompson, 50 Bonds, and the Werewolf Class. This bundle is a one-time purchase and will rotate to a different class next week, giving players a limited window to pick up exclusive combinations at a discount.

Additional fixes for this patch include resolving a third-person spectating issue during revives and preventing trains from teleporting when friendly NPCs sit in welded seats.

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Robert Altman

Robert Altman

A former news writer turned gaming guide creator, RAMIREZ teams up with Robert to deliver strategic tips. In his free time, he likes fishing and playing guitar.

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