The wait is over. Azure Latch has officially launched the highly anticipated Sae Refresh Part 0.5, marking the beginning of a new meta-defining chapter focused on reflex-based play, high-risk creativity, and precision control. This isn’t just a stat patch or a visual tweak — it’s a foundational update introducing dual-mode mechanics, skill revamps, and entirely new ways to outplay your opponent using Sae’s hybrid playstyle.
Whether you’re a returning veteran or just stepping into the world of Azure Latch, this guide will break down every change, from quality of life improvements to balance adjustments and the full breakdown of Sae’s refreshed kit. Let’s get into the heart of the update.
System Overhaul – Logic / Reflex Modes
Sae now operates under a unique mechanic: Logic vs Reflex.
You can switch modes by pressing T, and each mode completely changes the behavior of Sae’s core skills.
Logic Mode (Reflex Off): Focuses on calculated, mechanical execution. Skills are more structured, counter-based, and reliant on timing.
Reflex Mode (Reflex On): Unlocks instinctual reactions, aggressive dashes, and unpredictable outplay potential.
This dual-mode system gives players the freedom to toggle between playstyles mid-match, creating depth in every decision.
Sae Skill Breakdown (By Mode)
1. Beautiful Destruction
Logic Mode: First touch becomes a perfect nutmeg counter with precision window.
Reflex Mode: Double-tap triggers a short dash, replacing heel flick and allowing quick positional shifts.
2. Rabona Nutmeg
Logic Mode: Clean nutmeg counter on grounded opponents.
Reflex Mode: Performs a dash similar to Sae’s older T-ability, breaking through enemy lines with a quick nutmeg burst.
3. Drive Shot
Logic Mode: Powerful curved shot, excellent for finishing from distance.
Reflex Mode: Quick lob that can be used to either chip the keeper or connect a surprise pass.
4. Magic Pass
When close to a teammate, automatically performs a razor-sharp, low daisy cutter pass. No variant difference, just elite precision.
5. Cross Elastico
Now works as a counter move, similar to how “Center of Gravity” functions.
Includes updated VFX and a new Drive Shot flow variant when used correctly.
6. Nuisance (Flow-Only)
If in Flow state and the ball is airborne, triggering Drive Shot results in a devastating volley. Ideal for finishing aerial passes or rebounds.
Quality of Life Changes
Yukimiya
Gained a new T-special: A screw shot that ends in a bounce, effective for surprise goals.
Gyro Shot has a timing-based variant.
Rin
During Awakening, Fake Shot now becomes a Trivela — curved and precise.
UI & Visual Updates
Side-dashes and T Specials now shown in the cooldown interface.
Team indicators are back.
Kunigami and NEL Isagi now include subtitles for cinematic clarity.
Ball flight now has improved sound design.
GK throw mechanics overhauled for realism and balance.
New MVPs and Cosmetics
Sae MVP Animation: Fully animated, character-specific MVP sequence added.
Sae’s Glory Variant: A rare MVP animation with a 1/100 spawn rate, offering a secret visual effect.
Balance Patch Highlights
Rin
Curve Shot
Shot power slightly increased.
Minimum height raised — riskier to use at close range.
Shidou
Formless
Base shot height reduced for better control.
Big Bang Drive
Height reduced by 10% — makes for easier chaining into follow-ups.
Flow
Duration nerfed by 5 seconds to limit snowballing potential.
Goalkeeper Changes
Goalkeepers now have iframes when throwing or shooting the ball. This prevents accidental interceptions during animation windows and helps with counterplay clarity.
Active Codes
Redeem these in the game’s code section to claim free bonuses:
TheProdigyRefreshed
PartOneOfTwo
BeautifulDestruction
This update doesn’t just refresh Sae — it redefines how skill expression is measured in Azure Latch. With dual-mode input systems, flow-based execution, and a higher skill ceiling, players now have more creative tools than ever. Mastering Sae means mastering the balance between control and instinct. How you switch between Logic and Reflex will determine if you’re a playmaker… or a prodigy.