The latest patch for Hunty Zombie, titled The Content Galore (Part 2), brings a significant wave of new content, gameplay adjustments, and bug fixes. Players jumping into this update will notice immediate changes across maps, weapons, enemies, and cosmetics, along with meaningful tweaks to existing mechanics. Here’s a breakdown of everything new and updated in Update 3.
Hunty Zombie Update 3 Codes, Clown, Clawler, Sewer,
New Additions
One of the biggest highlights of this patch is the introduction of a brand-new map. The Carnival map has officially been added to the rotation, offering a fresh, colorful, and chaotic environment perfect for the zombie-hunting gameplay the title is known for. This location seems tailored to showcase the new enemies and weapon cosmetics introduced in the same patch.
Players now have access to two new weapons: the Scissors and the Zombie Claws. These melee-style items expand the close-quarters combat options and come with unique designs that fit the horror-carnival theme. These weapons are obtainable through in-game codes, which were revealed as part of the Update 3 showcase.
In terms of enemies, two new zombie types are now part of the encounter pool. The Clown zombie fits thematically with the carnival setting and likely brings some unpredictable behavior or abilities. The Clawler zombie is also new, though its specific traits are still being explored by the player community.
To challenge players even further, two new bosses have been introduced: the Sewer boss and the Clown boss. These are expected to have unique attack patterns and possibly higher difficulty compared to earlier boss fights.
On the cosmetic side, several new items are now available. Players can unlock and equip the Lollipop, Comedy Mask, Magician Hat, and Clown Nose. These cosmetics likely tie into the carnival theme and are either purchasable or unlockable through special rewards or limited codes.
Gameplay Changes
A key gameplay change in this patch is that zombie damage is now stackable. This adjustment likely affects how damage over time or multi-hit scenarios are calculated, making encounters feel more dynamic and possibly increasing difficulty when facing swarms.
There has also been a significant rework to Skill 3 on the Katana weapon. Although the patch notes don’t go into detail, this implies either a full replacement or a redesign of its ability behavior. Players using the Katana should test the new version in combat to get a feel for the changes.
An important backend fix has been implemented to address regional issues. Some items that were previously restricted or unavailable in certain countries due to Robux purchasing limitations should now be accessible to a broader player base.
Bug Fixes
Several lingering issues from previous updates have now been resolved. The visual effect for the Dual Guns, which was previously not appearing during gameplay, has been fixed. This ensures that the weapon now behaves as intended in both appearance and function.
Additionally, cosmetic items that failed to display correctly in matches or menus should now appear consistently. This was a persistent issue for many players, and its resolution improves the overall quality of character customization.
The developers also noted that a large number of miscellaneous bugs were resolved in this patch. While not listed individually, this likely includes minor performance fixes, UI glitches, and stability improvements.
CODES
UPD3 – 10 traits
ZOMBIECLAW – 5 Weapon Lucky Spin
SCISSORS – 5 Weapon Lucky Spin
latehunty – 5 traits
The Content Galore (Part 2) update is a substantial upgrade to Hunty Zombie, blending thematic content with gameplay polish. The Carnival map and new zombie types inject new life into the experience, while the weapon and boss additions expand the available variety. With key bug fixes and system updates included, this patch is not just about cosmetics and maps—it also smooths out player issues and expands accessibility.