The Decoration Update has officially released for 99 Nights in the Forest, and while it may look like a small patch on the surface, there’s a lot more under the hood. From new furniture and base customization to deeper mechanics around the Decorator class, this update adds much-needed personality to your forest camp.
99 Nights in the Forest Decoration Update Guide
1. Furniture Trader Expanded
The Furniture Trader now offers:
- More decoration items per visit
- Higher total item stock
- New object categories like stone archways, table sets, pews, and interactive props
This means you can now personalize your base more than ever. Before, the options were limited and rarely useful in long-term survival. That changes now.
2. Decorator Class Might Be Meta
The Decorator class has always been seen as niche, but now it might become essential. Here’s why:
Class Perks:
- One extra furniture item per visit
- Furniture Trader always visible on the map
- 25% furniture discount
Until now, these perks didn’t matter much. But with new furniture being critical for base layout, AFK methods, or even roleplay scenarios, this class may finally get the recognition it deserves.
Important: The update didn’t add a new class. The focus is on making Decorator actually viable with the new systems in place.
3. New Items Confirmed (From Gameplay)
During live gameplay testing, players confirmed these:
- Stone Archways for base entrances
- Pews and church furniture using the hammer tool
- Basketball hoops and other props found across the map
You can now create structured bases with rooms, pathways, and even themed sections like a dining area, meeting zone, or roleplay setups.
4. The Hammer Tool Now Has More Value
Classes like Decorator and Blacksmith start with a hammer, and this tool lets you:
- Pick up placed furniture
- Move props found across the world (tables, pews, lanterns, benches)
- Redesign your base dynamically during runs
Players tested moving entire church pews from a random church spawn back to camp — which worked perfectly. This shows the update isn’t just about static decorations, but also interactive placement using world items.
Admin Event and Free Gems
At the start of the update, players were invited to an update party with 20 free gems given out.
This was part of a short admin abuse segment, separate from the update but scheduled right before it — a fun community engagement method that’s become common in these major patches.
The Role of Base Building Now
Before this update, base-building was often ignored by players focused on survival, combat, or speedrunning. That might change now.
New incentives for building:
- More immersive roleplay possibilities (restaurants, churches, campsites)
- Better AFK defense setups using props
- Players can set rooms and layouts that feel unique per run
For those who enjoy the social or creative aspect of 99 Nights, this update adds a strong reason to dive back in.
What’s Missing or Still Needed?
- No confirmation on new badges yet
- The Decorator class has not been directly buffed, but its role has passively improved
- More clarity is needed on which props affect gameplay vs visuals only
Still, this update sets a solid foundation for future improvements to base-building systems.
The Decoration Update may not have added new enemies or biomes, but it shifts the way players interact with the world — especially in how they treat their base.
It rewards creativity, exploration, and class diversity. Whether you’re trying to optimize your base with archways and barricades or just want to build a camp church using stolen pews, this update gives you the tools to do it.
For casual builders and hardcore survivalists alike, this is one of the most fun updates the game has seen in a while.